Hey! I'm Esteban Díaz, a VFX Artist from Chile and I work most of the time on Unity 3D Engine. I see myself focused on two different areas:
1. The creation of Unity 3D VFX Assets. This means that I work with Particle System, sometimes Shaders if I need it, Photoshop to color or texture the images / sprites, Adobe Animate if I want to create a Frame by Frame animation and use the Spritesheet file, or Blender if I need a special mesh for my idea.
2. Looking for digital content solutions in general.
Instagram: @inguzmediastudio
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